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//----------------------------------------------------
// <copyright file="MessageQueuePermissionEntryCollection.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Messaging
{
using System.Collections;
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection"]/*' />
[Serializable()]
public class MessageQueuePermissionEntryCollection : CollectionBase
{
MessageQueuePermission owner;
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.MessageQueuePermissionEntryCollection"]/*' />
/// <internalonly/>
internal MessageQueuePermissionEntryCollection(MessageQueuePermission owner)
{
this.owner = owner;
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.this"]/*' />
public MessageQueuePermissionEntry this[int index]
{
get
{
return (MessageQueuePermissionEntry)List[index];
}
set
{
List[index] = value;
}
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.Add"]/*' />
public int Add(MessageQueuePermissionEntry value)
{
return List.Add(value);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.AddRange"]/*' />
public void AddRange(MessageQueuePermissionEntry[] value)
{
if (value == null)
{
throw new ArgumentNullException("value");
}
for (int i = 0; ((i) < (value.Length)); i = (i + 1))
{
this.Add(value[i]);
}
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.AddRange1"]/*' />
public void AddRange(MessageQueuePermissionEntryCollection value)
{
if (value == null)
{
throw new ArgumentNullException("value");
}
int currentCount = value.Count;
for (int i = 0; i < currentCount; i = (i + 1))
{
this.Add(value[i]);
}
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.Contains"]/*' />
public bool Contains(MessageQueuePermissionEntry value)
{
return List.Contains(value);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.CopyTo"]/*' />
public void CopyTo(MessageQueuePermissionEntry[] array, int index)
{
List.CopyTo(array, index);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.IndexOf"]/*' />
public int IndexOf(MessageQueuePermissionEntry value)
{
return List.IndexOf(value);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.Insert"]/*' />
public void Insert(int index, MessageQueuePermissionEntry value)
{
List.Insert(index, value);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.Remove"]/*' />
public void Remove(MessageQueuePermissionEntry value)
{
List.Remove(value);
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.OnClear"]/*' />
/// <internalonly/>
protected override void OnClear()
{
this.owner.Clear();
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.OnInsert"]/*' />
/// <internalonly/>
protected override void OnInsert(int index, object value)
{
this.owner.Clear();
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.OnRemove"]/*' />
/// <internalonly/>
protected override void OnRemove(int index, object value)
{
this.owner.Clear();
}
/// <include file='doc\MessageQueuePermissionEntryCollection.uex' path='docs/doc[@for="MessageQueuePermissionEntryCollection.OnSet"]/*' />
/// <internalonly/>
protected override void OnSet(int index, object oldValue, object newValue)
{
this.owner.Clear();
}
}
}
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