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using System;
using System.Messaging.Interop;
namespace System.Messaging {
/// <include file='doc\AccessControlEntryType.uex' path='docs/doc[@for="AccessControlEntryType"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1008:EnumsShouldHaveZeroValue")]
public enum AccessControlEntryType {
/// <include file='doc\AccessControlEntryType.uex' path='docs/doc[@for="AccessControlEntryType.Allow"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Allow = NativeMethods.GRANT_ACCESS,
/// <include file='doc\AccessControlEntryType.uex' path='docs/doc[@for="AccessControlEntryType.Set"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Set = NativeMethods.SET_ACCESS,
/// <include file='doc\AccessControlEntryType.uex' path='docs/doc[@for="AccessControlEntryType.Deny"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Deny = NativeMethods.DENY_ACCESS,
/// <include file='doc\AccessControlEntryType.uex' path='docs/doc[@for="AccessControlEntryType.Revoke"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Revoke = NativeMethods.REVOKE_ACCESS
}
}
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