1 write to message
System.Messaging (1)
System\Messaging\MessageQueue.cs (1)
3787this.message = new Message(owner.MessageReadPropertyFilter);
12 references to message
System.Messaging (12)
System\Messaging\MessageQueue.cs (12)
3791localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3799this.message.Unlock(); 3800this.message.AdjustMemory(); 3801localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3810this.message.Unlock(); 3843this.message.Formatter = (IMessageFormatter)this.owner.formatter.Clone(); 3845return this.message; 3906this.message.Unlock(); 3907this.message.AdjustMemory(); 3914result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3928this.message.Unlock(); 3936result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);