1 write to owner
System.Messaging (1)
System\Messaging\MessageQueue.cs (1)
3693
this.
owner
= owner;
17 references to owner
System.Messaging (17)
System\Messaging\MessageQueue.cs (17)
3787
this.message = new Message(
owner
.MessageReadPropertyFilter);
3791
localStatus = this.
owner
.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3801
localStatus = this.
owner
.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3815
if (!this.
owner
.useThreadPool)
3816
this.
owner
.OutstandingAsyncRequests.Remove(this);
3842
if (this.
owner
.formatter != null)
3843
this.message.Formatter = (IMessageFormatter)this.
owner
.formatter.Clone();
3914
result = this.
owner
.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3930
if (this.
owner
.IsCashedInfoInvalidOnReceive(result))
3932
this.
owner
.MQInfo.Close();
3936
result = this.
owner
.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3965
if (this.
owner
.SynchronizingObject != null &&
3966
this.
owner
.SynchronizingObject.InvokeRequired)
3968
this.
owner
.SynchronizingObject.BeginInvoke(this.callback, new object[] { this });
3982
if (!this.
owner
.useThreadPool)
3984
Debug.Assert(this.
owner
.OutstandingAsyncRequests.Contains(this));
3985
this.
owner
.OutstandingAsyncRequests.Remove(this);