3 writes to action
System.Messaging (3)
System\Messaging\MessageQueue.cs (3)
3696this.action = action; 3798this.action = NativeMethods.QUEUE_ACTION_PEEK_CURRENT; 3905this.action = NativeMethods.QUEUE_ACTION_PEEK_CURRENT;
7 references to action
System.Messaging (7)
System\Messaging\MessageQueue.cs (7)
3714return this.action; 3791localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3797if (this.action == NativeMethods.QUEUE_ACTION_PEEK_NEXT) 3801localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3904if (this.action == NativeMethods.QUEUE_ACTION_PEEK_NEXT) 3914result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3936result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);