1 write to machineName
System.Messaging (1)
System\Messaging\Message.cs (1)
1659this.machineName = Marshal.PtrToStringUni(memoryHandle);
2 references to machineName
System.Messaging (2)
System\Messaging\Message.cs (2)
1644if (this.machineName == null) 1667return this.machineName;