1 write to cursorHandle
System.Messaging (1)
System\Messaging\MessageQueue.cs (1)
3699
this.
cursorHandle
= cursorHandle;
4 references to cursorHandle
System.Messaging (4)
System\Messaging\MessageQueue.cs (4)
3791
localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.
cursorHandle
, IntPtr.Zero);
3801
localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.
cursorHandle
, IntPtr.Zero);
3914
result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.
cursorHandle
, IntPtr.Zero);
3936
result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.
cursorHandle
, IntPtr.Zero);