1 write to cursorHandle
System.Messaging (1)
System\Messaging\MessageQueue.cs (1)
3699this.cursorHandle = cursorHandle;
4 references to cursorHandle
System.Messaging (4)
System\Messaging\MessageQueue.cs (4)
3791localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3801localStatus = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3914result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero); 3936result = this.owner.StaleSafeReceiveMessage(this.timeout, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);