1 write to timeout
System.Messaging (1)
System\Messaging\MessageQueue.cs (1)
3697
this.
timeout
= timeout;
4 references to timeout
System.Messaging (4)
System\Messaging\MessageQueue.cs (4)
3791
localStatus = this.owner.StaleSafeReceiveMessage(this.
timeout
, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3801
localStatus = this.owner.StaleSafeReceiveMessage(this.
timeout
, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3914
result = this.owner.StaleSafeReceiveMessage(this.
timeout
, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);
3936
result = this.owner.StaleSafeReceiveMessage(this.
timeout
, this.action, this.message.Lock(), overlappedPointer, this.onMessageReceived, this.cursorHandle, IntPtr.Zero);