5 writes to sequenceNumberLow
System.IO.Log (5)
System\IO\Log\SequenceNumber.cs (5)
32
this.
sequenceNumberLow
= BitConverter.ToUInt64(sequenceNumber, 8);
36
this.
sequenceNumberLow
= 0;
48
this.
sequenceNumberLow
= UInt64.MaxValue;
52
this.
sequenceNumberLow
= 0;
59
this.
sequenceNumberLow
= low;
6 references to sequenceNumberLow
System.IO.Log (6)
System\IO\Log\SequenceNumber.cs (6)
63
internal ulong Low { get { return this.
sequenceNumberLow
; } }
118
result = this.
sequenceNumberLow
.CompareTo(other.
sequenceNumberLow
);
141
if (this.
sequenceNumberLow
== 0)
150
WriteUInt64(this.
sequenceNumberLow
, bytes, 8);
160
this.
sequenceNumberLow
.GetHashCode();