5 writes to sequenceNumberLow
System.IO.Log (5)
System\IO\Log\SequenceNumber.cs (5)
32this.sequenceNumberLow = BitConverter.ToUInt64(sequenceNumber, 8); 36this.sequenceNumberLow = 0; 48this.sequenceNumberLow = UInt64.MaxValue; 52this.sequenceNumberLow = 0; 59this.sequenceNumberLow = low;
6 references to sequenceNumberLow
System.IO.Log (6)
System\IO\Log\SequenceNumber.cs (6)
63internal ulong Low { get { return this.sequenceNumberLow; } } 118result = this.sequenceNumberLow.CompareTo(other.sequenceNumberLow); 141if (this.sequenceNumberLow == 0) 150WriteUInt64(this.sequenceNumberLow, bytes, 8); 160this.sequenceNumberLow.GetHashCode();