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//------------------------------------------------------------------------------
// <copyright file="WarpMode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Drawing2D {
using System.Diagnostics;
using System.Drawing;
using System;
/**
* Various wrap modes for brushes
*/
/// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode"]/*' />
/// <devdoc>
/// Specifies the warp style.
/// </devdoc>
public enum WarpMode
{
/// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode.Perspective"]/*' />
/// <devdoc>
/// Specifies a perspective warp.
/// </devdoc>
Perspective = 0,
/// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode.Bilinear"]/*' />
/// <devdoc>
/// Specifies a bilinear warp.
/// </devdoc>
Bilinear = 1
}
}
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