File: commonui\System\Drawing\Advanced\WarpMode.cs
Project: ndp\fx\src\System.Drawing.csproj (System.Drawing)
//------------------------------------------------------------------------------
// <copyright file="WarpMode.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>                                                                
//------------------------------------------------------------------------------
 
namespace System.Drawing.Drawing2D {
 
    using System.Diagnostics;
 
    using System.Drawing;
    using System;
 
    /**
     * Various wrap modes for brushes
     */
    /// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode"]/*' />
    /// <devdoc>
    ///    Specifies the warp style.
    /// </devdoc>
    public enum WarpMode
    {
        /// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode.Perspective"]/*' />
        /// <devdoc>
        ///    Specifies a perspective warp.
        /// </devdoc>
        Perspective = 0,
        /// <include file='doc\WarpMode.uex' path='docs/doc[@for="WarpMode.Bilinear"]/*' />
        /// <devdoc>
        ///    Specifies a bilinear warp.
        /// </devdoc>
        Bilinear = 1
    }
 
}