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//------------------------------------------------------------------------------
// <copyright file="PenType.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Drawing2D {
using System;
using System.Drawing;
/**
* PenType Type
*/
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType"]/*' />
/// <devdoc>
/// <para>
/// Specifies the type of fill a <see cref='System.Drawing.Pen'/> uses to
/// fill lines.
/// </para>
/// </devdoc>
public enum PenType
{
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType.SolidColor"]/*' />
/// <devdoc>
/// Specifies a solid fill.
/// </devdoc>
SolidColor = BrushType.SolidColor,
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType.HatchFill"]/*' />
/// <devdoc>
/// Specifies a hatch fill.
/// </devdoc>
HatchFill = BrushType.HatchFill,
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType.TextureFill"]/*' />
/// <devdoc>
/// Specifies a bitmap texture fill.
/// </devdoc>
TextureFill = BrushType.TextureFill,
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType.PathGradient"]/*' />
/// <devdoc>
/// Specifies a path gradient fill.
/// </devdoc>
PathGradient = BrushType.PathGradient,
/// <include file='doc\PenType.uex' path='docs/doc[@for="PenType.LinearGradient"]/*' />
/// <devdoc>
/// Specifies a linear gradient fill.
/// </devdoc>
LinearGradient = BrushType.LinearGradient,
}
}
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