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//------------------------------------------------------------------------------
// <copyright file="LineJoin.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Drawing2D {
using System.Diagnostics;
using System;
using System.Drawing;
/**
* Line join constants
*/
/// <include file='doc\LineJoin.uex' path='docs/doc[@for="LineJoin"]/*' />
/// <devdoc>
/// <para>
/// Specifies how to join two intersecting lines in a
/// <see cref='System.Drawing.Drawing2D.GraphicsPath'/> at their intersection.
/// </para>
/// </devdoc>
public enum LineJoin
{
/// <include file='doc\LineJoin.uex' path='docs/doc[@for="LineJoin.Miter"]/*' />
/// <devdoc>
/// Specifies an angled miter join.
/// </devdoc>
Miter = 0,
/// <include file='doc\LineJoin.uex' path='docs/doc[@for="LineJoin.Bevel"]/*' />
/// <devdoc>
/// <para>
/// Specifies a beveled join.
/// </para>
/// </devdoc>
Bevel = 1,
/// <include file='doc\LineJoin.uex' path='docs/doc[@for="LineJoin.Round"]/*' />
/// <devdoc>
/// Specifies a smooth, rounded join.
/// </devdoc>
Round = 2,
/// <include file='doc\LineJoin.uex' path='docs/doc[@for="LineJoin.MiterClipped"]/*' />
/// <devdoc>
/// Specifies a mitered clipped join
/// </devdoc>
MiterClipped = 3
}
}
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