File: commonui\System\Drawing\Advanced\FillMode.cs
Project: ndp\fx\src\System.Drawing.csproj (System.Drawing)
//------------------------------------------------------------------------------
// <copyright file="FillMode.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>                                                                
//------------------------------------------------------------------------------
 
namespace System.Drawing.Drawing2D {
 
    using System.Diagnostics;
 
    using System;
    using System.Drawing;
 
    /*
     * Fill mode constants
     */
 
/// <include file='doc\FillMode.uex' path='docs/doc[@for="FillMode"]/*' />
/// <devdoc>
///    <para>
///       Specifies how the interior of a closed path
///       is filled.
///    </para>
/// </devdoc>
public enum FillMode {
        /**
         * Odd-even fill rule
         */
        /// <include file='doc\FillMode.uex' path='docs/doc[@for="FillMode.Alternate"]/*' />
        /// <devdoc>
        ///    <para>
        ///       Specifies the alternate fill mode.
        ///    </para>
        /// </devdoc>
        Alternate = 0,
 
        /**
         * Non-zero winding fill rule
         */
        /// <include file='doc\FillMode.uex' path='docs/doc[@for="FillMode.Winding"]/*' />
        /// <devdoc>
        ///    <para>
        ///       Specifies the winding fill mode.
        ///    </para>
        /// </devdoc>
        Winding = 1
    }
}