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//------------------------------------------------------------------------------
// <copyright file="ColorChannelFlags.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Imaging {
using System.Diagnostics;
using System.Drawing;
using System;
/**
* Color channel flag constants
*/
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag"]/*' />
/// <devdoc>
/// Specifies a range of CMYK channels.
/// </devdoc>
public enum ColorChannelFlag {
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag.ColorChannelC"]/*' />
/// <devdoc>
/// Specifies the Cyan color channel.
/// </devdoc>
ColorChannelC = 0,
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag.ColorChannelM"]/*' />
/// <devdoc>
/// Specifies the Magenta color channel.
/// </devdoc>
ColorChannelM,
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag.ColorChannelY"]/*' />
/// <devdoc>
/// Specifies the Yellow color channel.
/// </devdoc>
ColorChannelY,
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag.ColorChannelK"]/*' />
/// <devdoc>
/// Specifies the Black color channel.
/// </devdoc>
ColorChannelK,
/// <include file='doc\ColorChannelFlags.uex' path='docs/doc[@for="ColorChannelFlag.ColorChannelLast"]/*' />
/// <devdoc>
/// <para>
/// This element specifies to leave the color
/// channel unchanged from the last selected channel.
/// </para>
/// </devdoc>
ColorChannelLast
}
}
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