1 write to disposed
System.Drawing (1)
misc\GDI\DeviceContext.cs (1)
363
this.
disposed
= true;
2 references to disposed
System.Drawing (2)
misc\GDI\DeviceContext.cs (2)
149
Debug.Assert(!this.
disposed
, "Accessing a disposed DC, forcing recreation of HDC - this will generate a Handle leak!");
353
if (
disposed
)