1 write to disposed
System.Drawing (1)
misc\GDI\DeviceContext.cs (1)
363this.disposed = true;
2 references to disposed
System.Drawing (2)
misc\GDI\DeviceContext.cs (2)
149Debug.Assert(!this.disposed, "Accessing a disposed DC, forcing recreation of HDC - this will generate a Handle leak!"); 353if (disposed)