1 write to invalidateWhenFree
System.Drawing (1)
commonui\System\Drawing\BufferedGraphicsContext.cs (1)
641
this.
invalidateWhenFree
= true;
1 reference to invalidateWhenFree
System.Drawing (1)
commonui\System\Drawing\BufferedGraphicsContext.cs (1)
653
if (this.
invalidateWhenFree
) {