1 write to doubleBuffering
System.Drawing (1)
commonui\System\Drawing\BufferedGraphicsContext.cs (1)
75doubleBuffering = new TraceSwitch("DoubleBuffering", "Output information about double buffering");
2 references to doubleBuffering
System.Drawing (2)
commonui\System\Drawing\BufferedGraphicsContext.cs (2)
74if (doubleBuffering == null) { 77return doubleBuffering;