1 write to doubleBuffering
System.Drawing (1)
commonui\System\Drawing\BufferedGraphicsContext.cs (1)
75
doubleBuffering
= new TraceSwitch("DoubleBuffering", "Output information about double buffering");
2 references to doubleBuffering
System.Drawing (2)
commonui\System\Drawing\BufferedGraphicsContext.cs (2)
74
if (
doubleBuffering
== null) {
77
return
doubleBuffering
;