2 writes to FrameTimer
System.Drawing (2)
commonui\System\Drawing\ImageAnimator.cs (2)
350
imageInfo.
FrameTimer
+= 5;
352
imageInfo.
FrameTimer
= 0;
1 reference to FrameTimer
System.Drawing (1)
commonui\System\Drawing\ImageAnimator.cs (1)
351
if (imageInfo.
FrameTimer
>= imageInfo.FrameDelay(imageInfo.Frame)) {