1 write to bColorCount
System.Drawing (1)
commonui\System\Drawing\Icon.cs (1)
675EntryTemp.bColorCount = pbIconDirEntry[2];
2 references to bColorCount
System.Drawing (2)
commonui\System\Drawing\Icon.cs (2)
686if(EntryTemp.bColorCount != 0) { 688if(EntryTemp.bColorCount < 0x10) iconBitDepth = 1;