1 write to bestBitDepth
System.Drawing (1)
commonui\System\Drawing\Icon.cs (1)
730bestBitDepth = iconBitDepth;
6 references to bestBitDepth
System.Drawing (6)
commonui\System\Drawing\Icon.cs (6)
718(thisDelta == bestDelta && (iconBitDepth <= bitDepth && iconBitDepth > bestBitDepth || bestBitDepth > bitDepth && iconBitDepth < bestBitDepth))) 963if(iconData != null && bestBitDepth == 32) { 997} else if(bestBitDepth == 0 || bestBitDepth == 32){ // we don't know or we are 32bpp for sure