1 write to bestBitDepth
System.Drawing (1)
commonui\System\Drawing\Icon.cs (1)
730
bestBitDepth
= iconBitDepth;
6 references to bestBitDepth
System.Drawing (6)
commonui\System\Drawing\Icon.cs (6)
718
(thisDelta == bestDelta && (iconBitDepth <= bitDepth && iconBitDepth >
bestBitDepth
||
bestBitDepth
> bitDepth && iconBitDepth <
bestBitDepth
)))
963
if(iconData != null &&
bestBitDepth
== 32) {
997
} else if(
bestBitDepth
== 0 ||
bestBitDepth
== 32){ // we don't know or we are 32bpp for sure