12 references to DEFAULT_CHARSET
System.Drawing (12)
commonui\System\Drawing\Advanced\Font.cs (11)
47byte gdiCharSet = SafeNativeMethods.DEFAULT_CHARSET; 121Initialize(name, size, style, unit, SafeNativeMethods.DEFAULT_CHARSET, IsVerticalName(name)); 153Initialize(prototype.FontFamily, prototype.Size, newStyle, prototype.Unit, SafeNativeMethods.DEFAULT_CHARSET, false); 164Initialize(family, emSize, style, unit, SafeNativeMethods.DEFAULT_CHARSET, false); 224Initialize(family, emSize, style, GraphicsUnit.Point, SafeNativeMethods.DEFAULT_CHARSET, false); 235Initialize(family, emSize, FontStyle.Regular, unit, SafeNativeMethods.DEFAULT_CHARSET, false); 246Initialize(family, emSize, FontStyle.Regular, GraphicsUnit.Point, SafeNativeMethods.DEFAULT_CHARSET, false); 257Initialize(familyName, emSize, style, unit, SafeNativeMethods.DEFAULT_CHARSET, IsVerticalName(familyName)); 271Initialize(familyName, emSize, style, GraphicsUnit.Point, SafeNativeMethods.DEFAULT_CHARSET, IsVerticalName(familyName)); 282Initialize(familyName, emSize, FontStyle.Regular, unit, SafeNativeMethods.DEFAULT_CHARSET, IsVerticalName(familyName)); 293Initialize(familyName, emSize, FontStyle.Regular, GraphicsUnit.Point, SafeNativeMethods.DEFAULT_CHARSET, IsVerticalName(familyName));
commonui\System\Drawing\FontConverter.cs (1)
259else if (font.GdiCharSet != SafeNativeMethods.DEFAULT_CHARSET) {