4 references to bmiHeader_biBitCount
System.Drawing (4)
commonui\System\Drawing\BufferedGraphicsContext.cs (4)
273if ( pbmi.bmiHeader_biBitCount <= 8 ) { 333cColors = 1 << pbmi.bmiHeader_biBitCount; 474if ( pbmi.bmiHeader_biBitCount == 16 ) 476else if ( pbmi.bmiHeader_biBitCount == 32 )