1 instantiation of BufferedGraphics
System.Drawing (1)
commonui\System\Drawing\BufferedGraphicsContext.cs (1)
180this.buffer = new BufferedGraphics(surface, this, targetGraphics, targetDC, targetLoc, virtualSize);
9 references to BufferedGraphics
System.Drawing (8)
commonui\System\Drawing\BufferedGraphics.cs (1)
157private void RenderInternal(HandleRef refTargetDC, BufferedGraphics buffer) {
commonui\System\Drawing\BufferedGraphicsContext.cs (7)
36private BufferedGraphics buffer; 115public BufferedGraphics Allocate(Graphics targetGraphics, Rectangle targetRectangle) { 130public BufferedGraphics Allocate(IntPtr targetDC, Rectangle targetRectangle) { 144private BufferedGraphics AllocBuffer(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle) { 196private BufferedGraphics AllocBufferInTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle) { 198BufferedGraphics tempBuffer = null; 649internal void ReleaseBuffer(BufferedGraphics buffer) {
System.Windows.Forms (1)
winforms\Managed\System\WinForms\Control.cs (1)
13687BufferedGraphics bufferedGraphics = null;