1 write to targetGraphics
System.Drawing (1)
commonui\System\Drawing\BufferedGraphics.cs (1)
51
this.
targetGraphics
= targetGraphics;
2 references to targetGraphics
System.Drawing (2)
commonui\System\Drawing\BufferedGraphics.cs (2)
114
if (
targetGraphics
!= null) {
115
Render(
targetGraphics
);