1 write to FrameChangedHandler
System.Drawing (1)
commonui\System\Drawing\ImageAnimator.cs (1)
226
imageInfo.
FrameChangedHandler
= onFrameChangedHandler;
2 references to FrameChangedHandler
System.Drawing (2)
commonui\System\Drawing\ImageAnimator.cs (2)
307
if((onFrameChangedHandler == imageInfo.
FrameChangedHandler
) || (onFrameChangedHandler != null && onFrameChangedHandler.Equals(imageInfo.
FrameChangedHandler
))) {