36 references to A
System.Data (36)
cdf\src\NetFx40\Tools\System.Activities.Presentation\System\Activities\Presentation\FreeFormEditing\ConnectorRouter.cs (36)
412r1 = new Point(Z.X, topCover.A.Y); 416r2 = new Point(rightCover.A.X, Z.Y); 420r3 = new Point(Z.X, bottomCover.A.Y); 424r4 = new Point(leftCover.A.X, Z.Y); 542AddBoundPoint(ref extremitiesList, lesserCover.A, lesserCover, Z); 549AddBoundPoint(ref extremitiesList, higherCover.A, higherCover, Z); 593escapeLine.IsPointOnSegment(escapePoint) && !escapeLine.A.IsEqualTo(escapePoint) && !escapeLine.B.IsEqualTo(escapePoint) && 1126Point bottom = new Point(p.X, (bottomCover != null) ? bottomCover.A.Y : int.MinValue); 1127Point top = new Point(p.X, (topCover != null) ? topCover.A.Y : int.MaxValue); 1138Point left = new Point((leftCover != null) ? leftCover.A.X : int.MinValue, p.Y); 1139Point right = new Point((rightCover != null) ? rightCover.A.X : int.MaxValue, p.Y); 1158return (this.point1.IsEqualTo(segment.A) && this.point2.IsEqualTo(segment.B) && Orientation == segment.Orientation); 1238if (vertical.A.X < Math.Min(horizontal.A.X, horizontal.B.X) || vertical.A.X > Math.Max(horizontal.A.X, horizontal.B.X)) 1243if (horizontal.A.Y < Math.Min(vertical.A.Y, vertical.B.Y) || horizontal.A.Y > Math.Max(vertical.A.Y, vertical.B.Y)) 1248return new Point(vertical.A.X, horizontal.A.Y); 1326if (cover.IsPointOnSegment(existingCover.A) && cover.IsPointOnSegment(existingCover.B)) 1331else if (existingCover.IsPointOnSegment(cover.A) && existingCover.IsPointOnSegment(cover.B)) 1375int currentDistance = (int)((side == DesignerEdges.Left) ? p.X - segment.A.X : segment.A.X - p.X); 1391int currentDistance = (int)((side == DesignerEdges.Bottom) ? p.Y - segment.A.Y : segment.A.Y - p.Y); 1415int currentDistance = (int)((side == DesignerEdges.Left) ? p.X - segment.A.X : segment.A.X - p.X); 1427int currentDistance = (int)((side == DesignerEdges.Bottom) ? p.Y - segment.A.Y : segment.A.Y - p.Y); 1444originalDistance = (int)(originalCover.A.X - escape.X); 1448originalDistance = (int)(originalCover.A.Y - escape.Y); 1468newDistance = (int)Math.Abs(newCover.A.X - escape.X); 1472newDistance = (int)Math.Abs(newCover.A.Y - escape.Y);