4 writes to _fResetConnectionSent
System.Data (4)
fx\src\data\System\Data\SqlClient\TdsParser.cs (2)
1481
stateObj.
_fResetConnectionSent
= true; // Otherwise set flag so we don't resend on multiple packet execute.
1496
stateObj.
_fResetConnectionSent
= false;
fx\src\data\System\Data\SqlClient\TdsParserStateObject.cs (2)
665
_fResetConnectionSent
= false;
681
_fResetConnectionSent
= false;
3 references to _fResetConnectionSent
System.Data (3)
fx\src\data\System\Data\SqlClient\TdsParser.cs (3)
1433
if (_fResetConnection && !stateObj.
_fResetConnectionSent
) {
1464
Debug.Assert(!stateObj.
_fResetConnectionSent
, "Unexpected state for sending reset connection");
1485
Debug.Assert(!stateObj.
_fResetConnectionSent
, "Unexpected state on WritePacket ResetConnection");