3 writes to Sequence
System.Data (3)
fx\src\data\System\Data\Common\ActivityCorrelator.cs (3)
33this.Sequence = 0; // the first event will start 1 40this.Sequence = activity.Sequence; 47++this.Sequence;
7 references to Sequence
System.Data (7)
fx\src\data\System\Data\Common\ActivityCorrelator.cs (2)
40this.Sequence = activity.Sequence; 53return string.Format(CultureInfo.InvariantCulture, "{0}:{1}", this.Id, this.Sequence);
fx\src\data\System\Data\SqlClient\TdsParser.cs (5)
836payload[payloadLength++] = (byte)(0x000000ff & actId.Sequence); 837payload[payloadLength++] = (byte)((0x0000ff00 & actId.Sequence) >> 8); 838payload[payloadLength++] = (byte)((0x00ff0000 & actId.Sequence) >> 16); 839payload[payloadLength++] = (byte)((0xff000000 & actId.Sequence) >> 24); 9771WriteUnsignedInt(actId.Sequence, stateObj); // sequence number