2 writes to _initState
System.Data (2)
fx\src\data\System\Data\Common\DbProviderFactories.cs (2)
234
_initState
= ConnectionState.Connecting; // used for preventing recursion
240
_initState
= ConnectionState.Open;
2 references to _initState
System.Data (2)
fx\src\data\System\Data\Common\DbProviderFactories.cs (2)
230
if (ConnectionState.Open !=
_initState
) {
232
switch(
_initState
) {