6 writes to _tree
System.Data (6)
fx\src\data\System\Data\Common\NameValuePermission.cs (6)
48_tree = permit._tree; 56_tree = tree; 117_tree = null; 144_tree = null; 153_tree = kvtree; 168_tree = newtree;
16 references to _tree
System.Data (16)
fx\src\data\System\Data\Common\NameValuePermission.cs (16)
48_tree = permit._tree; 49if (null != _tree) { 50NameValuePermission[] tree = (_tree.Clone() as NameValuePermission[]); 131if (null != _tree) { 132int count = _tree.Length; 133for(int i = 0; i < _tree.Length; ++i) { 134NameValuePermission kvtree = target.CheckKeyForValue(_tree[i]._value); 136_tree[i].Intersect(entries, kvtree); 139_tree[i] = null; 146else if (count < _tree.Length) { 148for (int i = 0, j = 0; i < _tree.Length; ++i) { 149if(null != _tree[i]) { 150kvtree[j++] = _tree[i]; 160NameValuePermission[] tree = _tree; 176NameValuePermission[] keytree = _tree; // _tree won't mutate but Add will replace it 231NameValuePermission[] valuetree = _tree; // _tree won't mutate but Add will replace it