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//------------------------------------------------------------------------------
// <copyright file="AttributeSetAction.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
namespace System.Xml.Xsl.XsltOld {
using Res = System.Xml.Utils.Res;
using System;
using System.Diagnostics;
using System.Xml;
using System.Xml.XPath;
using System.Collections;
internal class AttributeSetAction : ContainerAction {
internal XmlQualifiedName name;
internal XmlQualifiedName Name {
get { return this.name; }
}
internal override void Compile(Compiler compiler) {
CompileAttributes(compiler);
CheckRequiredAttribute(compiler, this.name, "name");
CompileContent(compiler);
}
internal override bool CompileAttribute(Compiler compiler) {
string name = compiler.Input.LocalName;
string value = compiler.Input.Value;
if (Ref.Equal(name, compiler.Atoms.Name)) {
Debug.Assert(this.name == null);
this.name = compiler.CreateXPathQName(value);
}
else if (Ref.Equal(name, compiler.Atoms.UseAttributeSets)) {
// create a UseAttributeSetsAction
// sets come before xsl:attributes
AddAction(compiler.CreateUseAttributeSetsAction());
}
else {
return false;
}
return true;
}
private void CompileContent(Compiler compiler) {
NavigatorInput input = compiler.Input;
if (compiler.Recurse()) {
do {
switch(input.NodeType) {
case XPathNodeType.Element:
compiler.PushNamespaceScope();
string nspace = input.NamespaceURI;
string name = input.LocalName;
if (Ref.Equal(nspace, input.Atoms.UriXsl) && Ref.Equal(name, input.Atoms.Attribute)) {
// found attribute so add it
AddAction(compiler.CreateAttributeAction());
}
else {
throw compiler.UnexpectedKeyword();
}
compiler.PopScope();
break;
case XPathNodeType.Comment:
case XPathNodeType.ProcessingInstruction:
case XPathNodeType.Whitespace:
case XPathNodeType.SignificantWhitespace:
break;
default:
throw XsltException.Create(Res.Xslt_InvalidContents, "attribute-set");
}
}
while(compiler.Advance());
compiler.ToParent();
}
}
internal void Merge(AttributeSetAction attributeAction) {
// add the contents of "attributeAction" to this action
// place them at the end
Action action;
int i = 0;
while((action = attributeAction.GetAction(i)) != null) {
AddAction(action);
i++;
}
}
}
}
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