31 references to State
System.Data.Linq (31)
ChangeTracker.cs (31)
213
private
State
state;
233
case
State
.New:
234
case
State
.Deleted:
235
case
State
.Dead:
236
case
State
.Removed:
256
this.state =
State
.PossiblyModified;
282
get { return this.state ==
State
.New; }
286
get { return this.state ==
State
.Deleted; }
290
get { return this.state ==
State
.Removed; }
294
get { return this.state ==
State
.Dead; }
298
get { return this.state ==
State
.Modified || (this.state ==
State
.PossiblyModified && this.current != this.original && this.HasChangedValues()); }
302
get { return this.state ==
State
.PossiblyModified && (this.current == this.original || !this.HasChangedValues()); }
306
get { return this.state ==
State
.Modified || this.state ==
State
.PossiblyModified; }
312
if (this.state ==
State
.Modified || this.state ==
State
.PossiblyModified) {
326
return this.state ==
State
.New ||
327
this.state ==
State
.Deleted ||
328
this.state ==
State
.Modified ||
329
(this.state ==
State
.PossiblyModified && this.current != this.original) ||
338
this.state =
State
.New;
343
this.state =
State
.PossiblyModified;
350
this.state =
State
.Modified;
359
this.state =
State
.PossiblyModified;
367
this.state =
State
.Deleted;
373
this.state =
State
.Dead;
379
this.state =
State
.Removed;
386
this.state =
State
.PossiblyModified;
711
(this.state ==
State
.Modified ||
712
(this.state ==
State
.PossiblyModified && this.HasChangedValue(member)));