2 writes to _isActive
System.Data.Entity (2)
System\Data\Common\Internal\Materialization\Shaper.cs (2)
1064_isActive = true; 1160_isActive = false;
2 references to _isActive
System.Data.Entity (2)
System\Data\Common\Internal\Materialization\Shaper.cs (2)
1158if (_isActive) 1282if (!_shaper._isActive)