1 write to _shaper
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\Shaper.cs (1)
1326_shaper = shaper;
12 references to _shaper
System.Data.Entity (12)
System\Data\Common\Internal\Materialization\Shaper.cs (12)
1327_current = new Coordinator[_shaper.RootCoordinator.MaxDistanceToLeaf() + 1]; 1341_shaper.Finally(); 1351Coordinator currentCoordinator = _shaper.RootCoordinator; 1355_shaper.StartMaterializingElement(); 1357if (!_shaper.StoreRead()) 1360this.RootCoordinator.ResetCollection(_shaper); 1369while (currentCoordinator != null && !currentCoordinator.CoordinatorFactory.HasData(_shaper)) 1379if (currentCoordinator.HasNextElement(_shaper)) 1384currentCoordinator.Child.ResetCollection(_shaper); 1389currentCoordinator.ReadNextElement(_shaper); 1414_shaper.StopMaterializingElement(); 1427get { return _shaper.RootCoordinator; }