1 write to _shaper
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\Shaper.cs (1)
1326
_shaper
= shaper;
12 references to _shaper
System.Data.Entity (12)
System\Data\Common\Internal\Materialization\Shaper.cs (12)
1327
_current = new Coordinator[
_shaper
.RootCoordinator.MaxDistanceToLeaf() + 1];
1341
_shaper
.Finally();
1351
Coordinator currentCoordinator =
_shaper
.RootCoordinator;
1355
_shaper
.StartMaterializingElement();
1357
if (!
_shaper
.StoreRead())
1360
this.RootCoordinator.ResetCollection(
_shaper
);
1369
while (currentCoordinator != null && !currentCoordinator.CoordinatorFactory.HasData(
_shaper
))
1379
if (currentCoordinator.HasNextElement(
_shaper
))
1384
currentCoordinator.Child.ResetCollection(
_shaper
);
1389
currentCoordinator.ReadNextElement(
_shaper
);
1414
_shaper
.StopMaterializingElement();
1427
get { return
_shaper
.RootCoordinator; }