1 write to _checkPermissions
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\ShaperFactory.cs (1)
60
_checkPermissions
= checkPermissions;
1 reference to _checkPermissions
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\ShaperFactory.cs (1)
70
return new Shaper<T>(reader, context, workspace, mergeOption, _stateCount, _rootCoordinatorFactory,
_checkPermissions
, readerOwned);