1 write to _stateSlotNumber
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\RecordStateScratchpad.cs (1)
28
set {
_stateSlotNumber
= value; }
1 reference to _stateSlotNumber
System.Data.Entity (1)
System\Data\Common\Internal\Materialization\RecordStateScratchpad.cs (1)
27
get { return
_stateSlotNumber
; }