1 instantiation of LinkedList
System.Data.Entity (1)
System\Data\Mapping\Update\Internal\KeyManager.cs (1)
509list = new LinkedList<T>(value, list);
20 references to LinkedList
System.Data.Entity (20)
System\Data\Mapping\Update\Internal\KeyManager.cs (20)
73LinkedList<int>.Add(ref dependentInfo.References, principalIdentifier); 75LinkedList<int>.Add(ref principalInfo.ReferencedBy, dependentIdentifier); 78LinkedList<IEntityStateEntry>.Add(ref dependentInfo.DependentStateEntries, dependentStateEntry); 151return LinkedList<IEntityStateEntry>.Enumerate(_identifiers[identifier].DependentStateEntries); 214LinkedList<int> references = _identifiers[identifier].References; 215foreach (int i in LinkedList<int>.Enumerate(references)) 229private IEnumerable<int> WalkGraph(int identifier, Func<IdentifierInfo, LinkedList<int>> successorFunction, bool leavesOnly) 238LinkedList<int> successors = successorFunction(_identifiers[currentIdentifier]); 241foreach (int successor in LinkedList<int>.Enumerate(successors)) 361private void ValidateReferentialIntegrityGraphAcyclic(int node, NodeColor[] color, LinkedList<int> parent) 364LinkedList<int>.Add(ref parent, node); 365foreach (int successor in LinkedList<int>.Enumerate(_identifiers[node].References)) 378foreach (int identifierInCycle in LinkedList<int>.Enumerate(parent)) 490private readonly LinkedList<T> _previous; 492private LinkedList(T value, LinkedList<T> previous) 498internal static IEnumerable<T> Enumerate(LinkedList<T> current) 507internal static void Add(ref LinkedList<T> list, T value) 520internal LinkedList<IEntityStateEntry> DependentStateEntries; 521internal LinkedList<int> References; 522internal LinkedList<int> ReferencedBy;