1 write to _isTermPositive
System.Data.Entity (1)
System\Data\Common\Utils\Boolean\Literal.cs (1)
45_isTermPositive = isTermPositive;
4 references to _isTermPositive
System.Data.Entity (4)
System\Data\Common\Utils\Boolean\Literal.cs (4)
61get { return _isTermPositive; } 76_isTermPositive ? String.Empty : "!", 89other._isTermPositive == _isTermPositive &&