1 write to State
System.Data.Entity (1)
System\Data\Mapping\Update\Internal\ExtractedStateEntry.cs (1)
31
this.
State
= stateEntry.State;
2 references to State
System.Data.Entity (2)
System\Data\Mapping\Update\Internal\FunctionMappingTranslator.cs (2)
202
switch (stateEntry.
State
)
309
bool isInsert = EntityState.Added == stateEntry.
State
;