1 write to State
System.Data.Entity (1)
System\Data\Mapping\Update\Internal\ExtractedStateEntry.cs (1)
31this.State = stateEntry.State;
2 references to State
System.Data.Entity (2)
System\Data\Mapping\Update\Internal\FunctionMappingTranslator.cs (2)
202switch (stateEntry.State) 309bool isInsert = EntityState.Added == stateEntry.State;