2 writes to Depth
System.Data.Entity (2)
System\Data\Common\Internal\Materialization\Translator.cs (2)
1954coordinatorScratchpad.Depth = 0; 1960coordinatorScratchpad.Depth = _currentCoordinatorScratchpad.Depth + 1;
4 references to Depth
System.Data.Entity (4)
System\Data\Common\Internal\Materialization\CoordinatorScratchpad.cs (3)
146Debug.Assert(nested.Depth == this.Depth + 1, "can only nest depth + 1"); 188this.Depth,
System\Data\Common\Internal\Materialization\Translator.cs (1)
1960coordinatorScratchpad.Depth = _currentCoordinatorScratchpad.Depth + 1;