1 write to _members
System.Data.Entity (1)
System\Data\Objects\ObjectStateManagerMetadata.cs (1)
165
_members
= new StateManagerMemberMetadata[members.Count];
6 references to _members
System.Data.Entity (6)
System\Data\Objects\ObjectStateManagerMetadata.cs (6)
175
for (int i = 0; i <
_members
.Length; ++i)
191
_members
[i] = new StateManagerMemberMetadata(memberMap, member, ((null != keyMembers) && keyMembers.Contains(member)));
211
return
_members
.Length;
222
if (unchecked((uint)ordinal < (uint)
_members
.Length))
224
return
_members
[ordinal];
231
get { return
_members
; }