1 write to m_stateManager
System.Data.Entity (1)
System\Data\Mapping\Update\Internal\UpdateTranslator.cs (1)
65
m_stateManager
= stateManager;
10 references to m_stateManager
System.Data.Entity (10)
System\Data\Mapping\Update\Internal\UpdateTranslator.cs (10)
237
if (!currentValues || !
m_stateManager
.TryGetReferenceKey(dependentKey, (AssociationEndMember)constraint.FromRole, out principalKey))
277
if (
m_stateManager
.TryGetEntityStateEntry(principalKey, out existingPrincipal))
364
return
m_stateManager
.FindRelationshipsByKey(entityKey);
839
foreach (IEntityStateEntry addedEntry in
m_stateManager
.GetEntityStateEntries(EntityState.Added))
849
foreach (IEntityStateEntry modifiedEntry in
m_stateManager
.GetEntityStateEntries(EntityState.Modified | EntityState.Added | EntityState.Deleted))
854
foreach (IEntityStateEntry modifiedEntry in
m_stateManager
.GetEntityStateEntries(EntityState.Modified | EntityState.Added | EntityState.Deleted))
876
if (
m_stateManager
.TryGetEntityStateEntry(key, out requiredEntry) && !requiredEntry.IsKeyEntry)
895
if (
m_stateManager
.TryGetEntityStateEntry(key, out optionalEntry) && !optionalEntry.IsKeyEntry)
909
if (
m_stateManager
.TryGetEntityStateEntry(key, out valueEntry))
1012
if (
m_stateManager
.TryGetEntityStateEntry(key, out endEntry) && // make sure the entity is tracked