1 write to m_stateManager
System.Data.Entity (1)
System\Data\Mapping\Update\Internal\UpdateTranslator.cs (1)
65m_stateManager = stateManager;
10 references to m_stateManager
System.Data.Entity (10)
System\Data\Mapping\Update\Internal\UpdateTranslator.cs (10)
237if (!currentValues || !m_stateManager.TryGetReferenceKey(dependentKey, (AssociationEndMember)constraint.FromRole, out principalKey)) 277if (m_stateManager.TryGetEntityStateEntry(principalKey, out existingPrincipal)) 364return m_stateManager.FindRelationshipsByKey(entityKey); 839foreach (IEntityStateEntry addedEntry in m_stateManager.GetEntityStateEntries(EntityState.Added)) 849foreach (IEntityStateEntry modifiedEntry in m_stateManager.GetEntityStateEntries(EntityState.Modified | EntityState.Added | EntityState.Deleted)) 854foreach (IEntityStateEntry modifiedEntry in m_stateManager.GetEntityStateEntries(EntityState.Modified | EntityState.Added | EntityState.Deleted)) 876if (m_stateManager.TryGetEntityStateEntry(key, out requiredEntry) && !requiredEntry.IsKeyEntry) 895if (m_stateManager.TryGetEntityStateEntry(key, out optionalEntry) && !optionalEntry.IsKeyEntry) 909if (m_stateManager.TryGetEntityStateEntry(key, out valueEntry)) 1012if (m_stateManager.TryGetEntityStateEntry(key, out endEntry) && // make sure the entity is tracked