3 writes to _state
System.Data.Entity (3)
System\Data\Objects\ObjectStateEntry.cs (3)
47_state = state; 91_state = value; 348_state = EntityState.Detached;
2 references to _state
System.Data.Entity (2)
System\Data\Objects\ObjectStateEntry.cs (2)
87return _state; 353if (_state == EntityState.Detached)