1 write to m_index
System.Data.Entity (1)
System\Data\Mapping\ViewGeneration\Structures\CellIdBoolean.cs (1)
31
m_index
= index;
4 references to m_index
System.Data.Entity (4)
System\Data\Mapping\ViewGeneration\Structures\CellIdBoolean.cs (4)
86
int slotNum = projectedSlotMap.BoolIndexToSlot(
m_index
, numBoolSlots);
97
return
m_index
== rightBoolean.
m_index
;
102
return
m_index
.GetHashCode();