7 writes to _items
System.Core (7)
Microsoft\Scripting\Utils\ReadOnlyCollectionBuilder.cs (7)
56_items = _emptyArray; 66_items = new T[capacity]; 79_items = new T[count]; 84_items = new T[DefaultCapacity]; 108_items = newItems; 110_items = _emptyArray; 421_items = _emptyArray;
29 references to _items
System.Core (29)
Microsoft\Scripting\Utils\ReadOnlyCollectionBuilder.cs (29)
80c.CopyTo(_items, 0); 98get { return _items.Length; } 102if (value != _items.Length) { 106Array.Copy(_items, 0, newItems, 0, _size); 131return Array.IndexOf(_items, item, 0, _size); 142if (_size == _items.Length) { 146Array.Copy(_items, index, _items, index + 1, _size - index); 148_items[index] = item; 162Array.Copy(_items, index + 1, _items, index, _size - index); 164_items[_size] = default(T); 176return _items[index]; 180_items[index] = value; 194if (_size == _items.Length) { 197_items[_size++] = item; 206Array.Clear(_items, 0, _size); 220if ((Object)_items[i] == null) { 228if (c.Equals(_items[i], item)) { 243Array.Copy(_items, 0, array, arrayIndex, _size); 359Array.Copy(_items, 0, array, index, _size); 393Array.Reverse(_items, index, count); 403Array.Copy(_items, 0, array, 0, _size); 416if (_size == _items.Length) { 417items = _items; 429if (_items.Length < min) { 431if (_items.Length > 0) { 432newCapacity = _items.Length * 2; 502_current = _builder._items[_index++];