//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities
{
using System;
using System.Runtime;
using System.Runtime.Serialization;
[DataContract]
public class NoPersistHandle : Handle
{
public NoPersistHandle()
{
}
public void Enter(NativeActivityContext context)
{
context.ThrowIfDisposed();
ThrowIfUninitialized();
context.EnterNoPersist(this);
}
public void Exit(NativeActivityContext context)
{
context.ThrowIfDisposed();
ThrowIfUninitialized();
context.ExitNoPersist(this);
}
}
}
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