File: System\Activities\Expressions\Equal.cs
Project: ndp\cdf\src\NetFx40\System.Activities\System.Activities.csproj (System.Activities)
//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation.  All rights reserved.
//----------------------------------------------------------------
 
namespace System.Activities.Expressions
{
    using System.Activities;
    using System.Activities.Statements;
    using System.Linq.Expressions;
    using System.Activities.Validation;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Runtime;
 
    public sealed class Equal<TLeft, TRight, TResult> : CodeActivity<TResult>
    {
        //Lock is not needed for operationFunction here. The reason is that delegates for a given Equal<TLeft, TRight, TResult> are the same.
        //It's possible that 2 threads are assigning the operationFucntion at the same time. But it's okay because the compiled codes are the same.
        static Func<TLeft, TRight, TResult> operationFunction;
 
        [RequiredArgument]
        [DefaultValue(null)]
        public InArgument<TLeft> Left
        {
            get;
            set;
        }
 
        [RequiredArgument]
        [DefaultValue(null)]
        public InArgument<TRight> Right
        {
            get;
            set;
        }
 
        protected override void CacheMetadata(CodeActivityMetadata metadata)
        {
            BinaryExpressionHelper.OnGetArguments(metadata, this.Left, this.Right);
 
            if (operationFunction == null)
            {
                ValidationError validationError;
                if (!BinaryExpressionHelper.TryGenerateLinqDelegate(ExpressionType.Equal, out operationFunction, out validationError))
                {
                    metadata.AddValidationError(validationError);
                }
            }
        }
 
        protected override TResult Execute(CodeActivityContext context)
        {
            Fx.Assert(operationFunction != null, "OperationFunction must exist.");
            TLeft leftValue = this.Left.Get(context);
            TRight rightValue = this.Right.Get(context);
            return operationFunction(leftValue, rightValue);
        }
    }
}