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//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities
{
using System.Runtime.Serialization;
using System.Runtime;
[DataContract]
public enum ActivityInstanceState
{
[EnumMember]
Executing,
[EnumMember]
Closed,
[EnumMember]
Canceled,
[EnumMember]
Faulted,
// If any more states are added, ensure they are also added to ActivityInstanceStateExtension.GetStateName
}
internal static class ActivityInstanceStateExtension
{
internal static string GetStateName(this ActivityInstanceState state)
{
switch (state)
{
case ActivityInstanceState.Executing:
return "Executing";
case ActivityInstanceState.Closed:
return "Closed";
case ActivityInstanceState.Canceled:
return "Canceled";
case ActivityInstanceState.Faulted:
return "Faulted";
default:
Fx.Assert("Don't understand ActivityInstanceState named " + state.ToString());
return state.ToString();
}
}
}
}
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