2 writes to isDisposed
System.Activities (2)
System\Activities\ActivityContext.cs (2)
142this.isDisposed = false; 152this.isDisposed = true;
3 references to isDisposed
System.Activities (3)
System\Activities\ActivityContext.cs (3)
119return this.isDisposed; 430Fx.Assert(!this.isDisposed, "not usable if disposed"); 443if (this.isDisposed)