1 write to states
System.Activities (1)
System\Activities\Debugger\DebugManager.cs (1)
61
this.
states
= new Dictionary<object, State>();
9 references to states
System.Activities (9)
System\Activities\Debugger\DebugManager.cs (9)
158
if (this.
states
.TryGetValue(activity1, out state))
160
if (this.
states
.ContainsKey(activity2))
167
this.
states
.Add(activity2, state);
306
if (this.
states
.ContainsKey(activity))
313
this.
states
.Add(activity, activityState);
324
if (this.
states
.ContainsKey(activity))
333
return this.
states
.ContainsKey(activity);
348
if (this.
states
.TryGetValue(activity, out activityState))
388
if (this.
states
.TryGetValue(activity, out activityState))